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  2. Video game rehabilitation - Wikipedia

    en.wikipedia.org/wiki/Video_game_rehabilitation

    Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. [ 1 ]

  3. Therapy Game - Wikipedia

    en.wikipedia.org/wiki/Therapy_Game

    Therapy Game (Japanese: セラピーゲーム, Hepburn: Serapī Gēmu) is a Japanese manga series written and illustrated by Meguru Hinohara. Therapy Game is centered on Minato Mito and Shizuma Ikushima, two characters that were previously introduced as secondary and minor characters in Secret XXX, Hinohara's debut work from 2016.

  4. NeuroRacer - Wikipedia

    en.wikipedia.org/wiki/NeuroRacer

    NeuroRacer is a video game designed by a team of researchers at the University of California, San Francisco led by Adam Gazzaley as a way to help with mental cognition. It was designed as an "Adam Gazzaley intervention" for "top-down modulation deficits in older adults."

  5. Sparx (video game) - Wikipedia

    en.wikipedia.org/wiki/Sparx_(video_game)

    SPARX [1] (Smart, Positive, Active, Realistic, X-factor thoughts) is a free online computer game intended to help young people with mild to moderate depression, stress or anxiety. Through the game, this e-therapy will teach them how to resolve their issues on their own, according to a talking psychotherapeutic approach called cognitive ...

  6. Play therapy - Wikipedia

    en.wikipedia.org/wiki/Play_therapy

    In directive therapy games are generally chosen for the child, and children are given themes and character profiles when engaging in doll or puppet activities. [64] This therapy still leaves room for free expression by the child, but it is more structured than nondirective play therapy.

  7. Rejection Therapy - Wikipedia

    en.wikipedia.org/wiki/Rejection_therapy

    Rejection Therapy is a social self-help game created by Jason Comely where being rejected by another person or group is the sole winning condition. The player can attempt any kind of social rejection, or try a suggestion from one of the Rejection Therapy suggestion cards available.

  8. Neurogaming - Wikipedia

    en.wikipedia.org/wiki/Neurogaming

    Neurogaming is a nascent form of gaming that involves the use of brain–computer interfaces such as EEG so that users can interact with the game without the need of traditional controllers. [1] [2] It can be used as a novel and engaging type of gameplay, or as a way to create adaptive technology to improve accessibility in gaming. Some use ...

  9. Re-Mission - Wikipedia

    en.wikipedia.org/wiki/Re-Mission

    The original Re-Mission game was released in 2006 as a Microsoft Windows based third-person shooter based in the serious games genre. In Re-Mission, the player controls an RX5-E ("Roxxi") nanobot who is designed to be injected into the human body and fight particular types of cancer and related infections such as non-Hodgkin lymphoma and leukemia, at a cellular level.