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OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.
Hypershade, Node Editor, ShaderFX Yes [30] 3ds Max Yes Some Arnold (State Set) OSL Map [31] Slate Material Editor, ShaderFX Easy Turntable script MODO Yes ? Yes No ? Nodal Shading Render Turntable [32] Blender Eevee (2.80 and later) Cycles Yes Text Editor Yes Turnaround Camera addon Gaffer No No external renderers Yes OSLCode Node No No ...
Maya was available in both "Complete" and "Unlimited" editions until August 2008, when it was turned into a single suite. [18] Users define a virtual workspace (scene) to implement and edit media of a particular project. Scenes can be saved in a variety of formats, the default being .mb (Maya Binary). Maya exposes a node graph architecture.
A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality.
It offers features such as vector editing, prototyping, and collaboration tools. SVG-edit is a FOSS web-based, JavaScript-driven SVG editor that works in any modern browser. Synfig Studio (also known as Synfig) is a free and open-source 2D vector graphics and timeline-based computer animation program created by Robert Quattlebaum. Synfig is ...
Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.
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FlightGear-a free, open-source atmospheric and orbital flight simulator with a flight dynamics engine (JSBSim) that is used in a 2015 NASA benchmark [1] to judge new simulation code to space industry standards. FreeFem++ - Free, open-source, multiphysics Finite Element Analysis (FEA) software.