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  2. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum allows for continuous feedback and flexibility, requiring teams to self-organize by encouraging physical co-location or close online collaboration, and mandating frequent communication among all team members. The flexible approach of scrum is based in part on the notion of requirement volatility, that stakeholders will change their ...

  3. Stand-up meeting - Wikipedia

    en.wikipedia.org/wiki/Stand-up_meeting

    As some teams conduct their meetings standing up, they may refer to this event as the "daily standup". The older Scrum Guide (2017) suggested team members briefly (a maximum of one minute per team member) address three questions as input to this planning: What did I do yesterday that helped the development team meet the sprint goal?

  4. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    Agile software development requires teams to meet product commitments, which means they should focus on work for only that product. However, team members who appear to have spare capacity are often expected to take on other work, which makes it difficult for them to help complete the work to which their team had committed. [110]

  5. Team - Wikipedia

    en.wikipedia.org/wiki/Team

    A team at work. A team is a group of individuals (human or non-human) working together to achieve their goal.. As defined by Professor Leigh Thompson of the Kellogg School of Management, "[a] team is a group of people who are interdependent with respect to information, resources, knowledge and skills and who seek to combine their efforts to achieve a common goal".

  6. Scaled agile framework - Wikipedia

    en.wikipedia.org/wiki/Scaled_agile_framework

    The scaled agile framework (SAFe) is a set of organization and workflow patterns intended to guide enterprises in scaling lean and agile practices. [1] [2] Along with disciplined agile delivery (DAD) and S@S (Scrum@Scale), SAFe is one of a growing number of frameworks that seek to address the problems encountered when scaling beyond a single team.

  7. Collaborative method - Wikipedia

    en.wikipedia.org/wiki/Collaborative_method

    Collaboration by chance is the most basic model and underlies all four. The team is a random pick of whoever is available without any specific regard for the skills or needs of each member. Acuity Collaboration by acuity establishes a team with balanced skill sets. The goal is to pick team members so each of the four acuities exist on the team.

  8. Virtual collaboration - Wikipedia

    en.wikipedia.org/wiki/Virtual_collaboration

    Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [ 1 ]

  9. Positive interdependence - Wikipedia

    en.wikipedia.org/wiki/Positive_interdependence

    An example of a joint reward would be if everyone on the team received a bonus if all team members reach a specified score on a test. Dividing resources and roles among team members will force the participants to share their individual information or tool to achieve a common goal, and thus promote positive interdependence. [12]