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A connector plug with all 60 pins (such as a Molex 88766-7610 DVI-I splitter) does not fit into a properly keyed DMS-59 socket. A Dual-DVI breakout cable can be used in connection with two passive DVI-to-HDMI adapters to feed modern displays with HDMI inputs, while using a DMS-59 graphics card, since the DVI signals are electrically identical ...
The overlay is a dedicated buffer into which one app can render (typically video), without incurring the significant performance cost of checking for clipping and overlapping rendering by other apps. The framebuffer has hardware support for importing and rendering the buffer contents without going through the GPU. [citation needed]
The modern DE-15 connector can carry Display Data Channel to allow the monitor to communicate with the graphics card, and optionally vice versa. [1] Being replaced by DVI from 1999 onward. DB13W3: Analog computer video, color and monochrome. Sun Microsystems, Silicon Graphics, IBM RISC, Intergraph and some Apple Computer computer workstations.
Split-screen multiplayer in Limes & Napoleon. The split screen feature is commonly used in non-networked, also known as couch co-op, video games with multiplayer options.. In its most easily understood form, a split screen for a multiplayer video game is an audiovisual output device (usually a standard television for video game consoles) where the display has been divided into 2-4 equally ...
Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively.
USB type-C chipsets are not required to include Dual-mode, so passive DP-HDMI adapters do not work with type-C sources. A specification for "HDMI Alternate Mode for USB type-C" was released in 2016, but was discontinued in 2023, with HDMI Licensing Administration stating they knew of no adapter having ever been produced.
Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [ 2 ] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.
Resolves addition of devices to the HDMI tree without a full tree re-authentication by allowing ReceiverID_List to be asynchronous; 2.2 IIA: 16 October 2012: Addresses a breach described above, as well as other flaws in Locality Check; Type 1 extended to preventing content from going to v2.1, 2.0 and v1.x as they all have weaknesses; 2.2 for HDMI