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  2. Cg (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cg_(programming_language)

    Cg (short for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming shaders. Cg/HLSL is based on the C programming language and although they share the same core syntax, some features of C were modified and new data types were added to make Cg ...

  3. Borland Graphics Interface - Wikipedia

    en.wikipedia.org/wiki/Borland_Graphics_Interface

    The library loaded graphic drivers (*.BGI) and vector fonts (*.CHR) from disk in order to provide device independent graphics support. It was possible for the programmer to embed the graphic driver into the executable file by linking the graphic driver as object code with the aid of a utility provided by the compiler ( bgiobj.exe ).

  4. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.

  5. Watcom C/C++ - Wikipedia

    en.wikipedia.org/wiki/Watcom_C/C++

    Watcom C/C++ was a commercial product until it was discontinued, then released under the Sybase Open Watcom Public License as Open Watcom C/C++. It features tools for developing and debugging code for DOS , OS/2 , Windows , and Linux operating systems , which are based upon 16-bit x86 , 32-bit IA-32 , or 64-bit x86-64 compatible processors.

  6. GLBasic - Wikipedia

    en.wikipedia.org/wiki/GLBasic

    GLBasic started as an interpreted language with 2D commands (GL stands for Graphics Language). It now uses the GCC compiler for many different platforms to achieve fast, native code results. The GLBasic precompiler "GPC" converts the simple BASIC language into C++ code and compiles it later.

  7. raylib - Wikipedia

    en.wikipedia.org/wiki/Raylib

    The library was made to create graphical applications and games. [3] [4] The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education. The source code is written in C , which is distributed under a zlib/libpng OSI certified open-source license. It supports compilation to several target ...

  8. Comeau C/C++ - Wikipedia

    en.wikipedia.org/wiki/Comeau_C/C++

    It comes with its own version of the Standard C++ library, libcomo, that is based upon the Standard C++ library from Silicon Graphics, but can also be used with the Dinkumware Standard C library. [1] [4] The compiler is based upon the Edison Design Group C++ frontend, also utilized in the Intel C++ Compiler. Rather than produce an executable ...

  9. cc65 - Wikipedia

    en.wikipedia.org/wiki/Cc65

    The actual cc65 compiler, a complete set of binary tools (assembler, linker, etc.) and runtime library are under a license identical to zlib's. [3] The compiler itself comes close to ANSI C compatibility, while C library features depend on the target platform's hardware. stdio is supported on many platforms, as is Borland-style conio.h screen ...