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  2. Frame rate control - Wikipedia

    en.wikipedia.org/wiki/Frame_rate_control

    FRC cycles between different color shades within each new frame to simulate an intermediate shade. This can create a potentially noticeable 30 Hz (half frame rate) flicker. Temporal dithering tends to be most noticeable in darker tones, while spatial dithering appears to make the individual pixels of the LCD visible. [1]

  3. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    Frame rate (refresh rate) 60–85 fps typically, some CRTs can go even higher (200 fps at reduced resolution [22]); internally, display refreshed at input frame rate speed 60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [23] [24] 60 fps typically, some can do 120 fps;

  4. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU , is able to generate frames, and refresh rate is the frequency at which a display shows completed ...

  5. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    The closest equivalent to a refresh rate on an LCD monitor is its frame rate, which is often locked at 60 fps. But this is rarely a problem, because the only part of an LCD monitor that could produce CRT-like flicker—its backlight—typically operates at around a minimum of 200 Hz.

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    A version of the XGA format, the native resolution for many 30" widescreen LCD monitors. Also, the highest resolution supported by dual-link DVI at a standard colour depth and non-interlaced refresh rate (i.e. at least 24 bpp and 60 Hz). Used on MacBook Pro with Retina display (13.3"). Requires 12 MB of memory/bandwidth for a single frame.

  7. Flicker (screen) - Wikipedia

    en.wikipedia.org/wiki/Flicker_(screen)

    A refresh rate of 60 Hz on most screens will produce a visible "flickering" effect. Most people find that refresh rates of 70–90 Hz and above enable flicker-free viewing on CRTs. Use of refresh rates above 120 Hz is uncommon, as they provide little noticeable flicker reduction and limit available resolution.

  8. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate. That can be caused by non-matching refresh rates, and the tear line then moves as the phase difference changes (with speed proportional to the difference of frame rates). It can also occur simply from a lack of synchronization between two ...

  9. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    FreeSync is an adaptive synchronization technology that allows LCD and OLED displays to support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate. [1] [2]