When.com Web Search

  1. Ads

    related to: visual frame rate chart for glasses

Search results

  1. Results From The WOW.Com Content Network
  2. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    A pair of CrystalEyes shutter glasses Functional principle of active shutter 3D systems. An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye ...

  3. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU, is able to generate frames, and refresh rate is the frequency at which a display shows completed ...

  4. Digital Cinema Package - Wikipedia

    en.wikipedia.org/wiki/Digital_Cinema_Package

    In triple flash systems, active shutter glasses are required whereas optical filtering such as circular polarisation is used in conjunction with passive glasses on polarized systems. Since the maximum bit rate is always 250 Mbit/s, this results in a net 125 Mbit/s for single frame, but the visual quality decrease is generally unnoticeable.

  5. Flicker fusion threshold - Wikipedia

    en.wikipedia.org/wiki/Flicker_fusion_threshold

    Television typically originates at 50 or 60 frames or interlaced fields per second. The flicker fusion threshold does not prevent indirect detection of a high frame rate, such as the phantom array effect or wagon-wheel effect, as human-visible side effects of a finite frame rate were still seen on an experimental 480 Hz display. [6]

  6. List of optometric abbreviations - Wikipedia

    en.wikipedia.org/wiki/List_of_optometric...

    Visual acuity with Near chart without correctors Visual acuity with eye chart at Near 15.7 inches (400 mm) and without (sc: Latin sine correctore) correctors (spectacles); Ncc is with (cc: Latin cum correctore) correctors. See Visual_acuity#Legal_definitions: VA OS Left visual acuity VA OD Right visual acuity VDU Visual display unit VF Visual field

  7. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    Native display refresh rate 90 Hz 90 Hz 60 Hz 60 Hz Frame interpolation Asynchronous Timewarp [166] Automatic Interleaved Reprojection [167] Asynchronous Timewarp Automatic Interleaved Field of view [2] 80°h x 90°v [168] [unreliable source] 105°h x 105°v [168] [unreliable source] 100° 120° Audio technology USB DAC with built-in headphones