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A polymorphic engine (sometimes called mutation engine or mutating engine) is a software component that uses polymorphic code to alter the payload while preserving the same functionality. Polymorphic engines are used almost exclusively in malware , with the purpose of being harder for antivirus software to detect.
Polymorphic algorithms make it difficult for such software to recognize the offending code because it constantly mutates. Malicious programmers have sought to protect their encrypted code from this virus-scanning strategy by rewriting the unencrypted decryption engine (and the resulting encrypted payload) each time the virus or worm is propagated.
Metamorphic code is used by computer viruses to avoid the pattern recognition of anti-virus software.Metamorphic viruses often translate their own binary code into a temporary representation, editing the temporary representation of themselves and then translate the edited form back to machine code again. [1]
This can be useful to avoid detection of the code and to allow the code to pass through filters that scrub non-alphanumeric characters from strings (in part, such filters were a response to non-alphanumeric shellcode exploits). A similar type of encoding is called printable code and uses all printable characters (0–9, A–Z, a–z ...
The Smeg Virus Construction Kit (or SMEG) is a polymorphic engine written by virus writer Chris Pile, known as The Black Baron. SMEG is an acronym for Simulated Metamorphic Encryption Generator. SMEG is an acronym for Simulated Metamorphic Encryption Generator.
A polymorphic packer is a file binder with a polymorphic engine. It thus has the ability to make its payload mutate over time, so it is more difficult to detect and remove. [ citation needed ]
While most commercial obfuscation solutions transform either program source code or platform-independent bytecode (as used by Java and .NET), some also work directly on compiled binaries. Some Python examples can be found in the official Python programming FAQ and elsewhere. [10] [11] [12]
In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.