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  2. Template:Non-free use rationale video game cover - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_use...

    Please use copyrighted content responsibly and in accordance with Wikipedia policy. A template alone does not make the video game box or cover art fair to use. It merely helps you state why you think it is appropriate. This template is optimized for video game cover art used in the article about the video game. It may or may not work in other ...

  3. Template:Non-free video game cover - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_video...

    This image is cover art for a video game, and its copyright is most likely held by the game's publisher or developer. It is believed that the use of low-resolution images of game cover art to visually identify the game in question; on the English Wikipedia, hosted on servers in the United States by the non-profit Wikimedia Foundation,

  4. Ico - Wikipedia

    en.wikipedia.org/wiki/Ico

    Ico [b] is a 2001 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation 2.It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meets girl" concept.

  5. Template : Non-free use rationale video game cover/doc

    en.wikipedia.org/wiki/Template:Non-free_use...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  6. Graphic Adventure Creator - Wikipedia

    en.wikipedia.org/wiki/Graphic_Adventure_Creator

    Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, [1] and then ported to other platforms by, amongst others, Brendan Kelly (Spectrum), [2] Dave Kirby (BBC, Electron) [3] and "The Kid" (Malcolm Hellon) (C64). [4]

  7. Ib (video game) - Wikipedia

    en.wikipedia.org/wiki/Ib_(video_game)

    Ib was created by kouri, a Japanese indie game developer of whom little is known. [3] It was developed using the RPG Maker 2000 game engine and initially self-published in February 2012 as freeware, available for download from the developer's personal website. Updates continued until June 2014, culminating in the release of the final version 1.07.

  8. Template:Non-free video game cover/platform - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_video...

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  9. Category:Video game covers - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_covers

    A. File:A Case of Distrust Game Cover.jpg; File:A Date in the Park Cover.jpg; File:A Difficult Game About Climbing Coverart.png; File:A Fisherman's Tale Cover Art.png