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The players acted as coaches, picking the offensive or defensive plays from a series of nested menus. The computer then ran the plays against each other, using the pre-configured abilities of the teams and players picked. There was no interaction once the play was called, other than making a decision to accept or deny a penalty if called.
PlayMaker Football is an American football simulation produced by PlayMaker Software. The first version of the game was released in 1989 by Broderbund for the Macintosh. It has since been ported to the Microsoft Windows and Palm OS. The most recent versions are 2.4 for the Macintosh and Palm OS platforms and 2.3 for the Microsoft Windows platform.
Gridiron! received generally positive reviews from critics. Writing for Computer Gaming World, Wyatt Lee wrote that the game's custom playbooks and teams provided the potential for "tremendous constructability" and the "statistics critical" design was not often observed in football simulation games. [5]
Front Page Sports Football (or FPS Football), first released in 1992, was the first in a series of American football simulations released by Sierra Online. The Front Page Sports series was notable for being one of the first football simulations to include a career mode where players aged and retired, and for the number of statistics it offered.
In addition, computer game players of Strat-O-Matic Pro Football may play head-to-head online and there are many customer-created leagues set up specifically for head-to-head play. Although Strat-O-Matic Football is a simplification of the complicated game it simulates, there is a great deal of strategy involved.
They formed in Las Vegas in 1980 and successfully wagered on college football and basketball games for years making millions. Michael Kent, co-founder and one of the lesser-known individuals of the group, would use his computer software to run through massive amounts of data, which then provided the group's network of bettors with useful ...
The Sooners’ defense gave up 4.9 yards a play and allowed 21.5 points per game; but the Sooners were just 97th in the country in scoring offense and averaged just over 175 passing yards per game.
Players on each side could play against computer opponents or head-to-head on opposing monitors for a maximum of four players. In 1989, Atari Games released a sequel to the original Cyberball in both the same large dual-monitor cabinet titled Tournament Cyberball 2072 as well as a stand-alone two-player cabinet titled Cyberball 2072. The sequel ...
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