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  2. Large language model - Wikipedia

    en.wikipedia.org/wiki/Large_language_model

    A large language model (LLM) is a type of machine learning model designed for natural language processing tasks such as language generation. LLMs are language models with many parameters, and are trained with self-supervised learning on a vast amount of text.

  3. Logic learning machine - Wikipedia

    en.wikipedia.org/wiki/Logic_learning_machine

    Logic learning machine (LLM) is a machine learning method based on the generation of intelligible rules. LLM is an efficient implementation of the Switching Neural Network (SNN) paradigm, [ 1 ] developed by Marco Muselli, Senior Researcher at the Italian National Research Council CNR-IEIIT in Genoa .

  4. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    The easy problem is understanding how the brain processes signals, makes plans and controls behavior. The hard problem is explaining how this feels or why it should feel like anything at all, assuming we are right in thinking that it truly does feel like something (Dennett's consciousness illusionism says this is an illusion).

  5. Monte Carlo tree search - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_tree_search

    The rating of best Go-playing programs on the KGS server since 2007. Since 2006, all the best programs use Monte Carlo tree search. [14]In 2006, inspired by its predecessors, [15] Rémi Coulom described the application of the Monte Carlo method to game-tree search and coined the name Monte Carlo tree search, [16] L. Kocsis and Cs.

  6. Soar (cognitive architecture) - Wikipedia

    en.wikipedia.org/wiki/Soar_(cognitive_architecture)

    Soar [1] is a cognitive architecture, [2] originally created by John Laird, Allen Newell, and Paul Rosenbloom at Carnegie Mellon University.. The goal of the Soar project is to develop the fixed computational building blocks necessary for general intelligent agents – agents that can perform a wide range of tasks and encode, use, and learn all types of knowledge to realize the full range of ...

  7. Prompt engineering - Wikipedia

    en.wikipedia.org/wiki/Prompt_engineering

    Prompting LLM is presented with example input-output pairs, and asked to generate instructions that could have caused a model following the instructions to generate the outputs, given the inputs. Each of the generated instructions is used to prompt the target LLM, followed by each of the inputs.

  8. Reinforcement learning from human feedback - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning...

    In RL, a policy is a function that maps a game state to a game action. In RLHF, the "game" is the game of replying to prompts. A prompt is a game state, and a response is a game action. This is a fairly trivial kind of game, since every game lasts for exactly one step. Nevertheless, it is a game, and so RL algorithms can be applied to it.

  9. Vicuna LLM - Wikipedia

    en.wikipedia.org/wiki/Vicuna_LLM

    Vicuna LLM is an omnibus Large Language Model used in AI research. [1] Its methodology is to enable the public at large to contrast and compare the accuracy of LLMs "in the wild" (an example of citizen science ) and to vote on their output; a question-and-answer chat format is used.

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