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Check the physical connection - A loose cable or cord can often be the cause of a connection problem. Make sure everything is securely connected to the wall and device. 3. Reboot your modem/router - Sometimes the old "turn it off and on again" approach actually does work! Just wait about five minutes before turning it back on to make sure ...
1. Right-click on the PRIVATE WiFi icon in your system tray. 2. Select Activate. PRIVATE WiFi activates after a few moments. In addition, the PRIVATE WiFi icon in the system tray turns from red to green. To deactivate PRIVATE WiFi: 1. Right-click on the PRIVATE WiFi icon in your system tray. 2. Select Deactivate. PRIVATE WiFi is deactivated.
The Wii console is able to connect to the Internet through its built-in 802.11b/g Wi-Fi or through a USB-to-Ethernet adapter, with both methods allowing players to access the established Nintendo Wi-Fi Connection service. [28] Wireless encryption by WEP, WPA (TKIP/RC4) and WPA2 (CCMP/AES) are supported. [29]
The original PlayStation 3's case was designed by Teiyu Goto of Sony, and uses the same typeface as the marketing materials for the film Spider-Man 3. [30] It has a glossy piano-black finish, and the power and eject buttons are touch-sensitive. The PlayStation 3 Slim is quieter and more compact than its predecessor.
Sony Computer Entertainment itself launched the PlayStation BB service in Japan in April 2002 using a broadband internet connection. It also included a software service called Broadband Navigator which users to download PlayStation 2 software titles, download media and play music and video using RealPlayer software, and instant messaging. [7]
In 2007, Sony made all original PlayStation games, when played on a PlayStation 3, compatible with Remote Play on the PSP. [10] Additionally, Sony announced that all PlayStation 4 games will be playable on the PlayStation Vita. [2] Beyond these two scenarios, Remote Play was a feature that was sparingly implemented in games.
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The 2011 PlayStation Network outage (sometimes referred to as the 2011 PSN Hack) was the result of an "external intrusion" on Sony's PlayStation Network and Qriocity services, in which personal details from approximately 7.7 million accounts were compromised and prevented users of PlayStation 3 and PlayStation Portable consoles from accessing the service.