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RTT is a measure of the amount of time taken for an entire message to be sent to a destination and for a reply to be sent back to the sender. The time to send the message to the destination in its entirety is known as the network latency, and thus RTT is twice the latency in the network plus a processing delay at the destination. The other ...
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games. [1]
It specifies the latency for a bit of data to travel across the network from one communication endpoint to another. [1] [2]: 5 It is typically measured in multiples or fractions of a second. Delay may differ slightly, depending on the location of the specific pair of communicating endpoints.
Access time is the time delay or latency between a request to an electronic system, and the access being initiated or the requested data returned.. In computer and software systems, it is the time interval between the point where an instruction control unit initiates a call to retrieve data or a request to store data, and the point at which delivery of the data is completed or the storage is ...
It depends on the rotational speed of a disk (or spindle motor), measured in revolutions per minute (RPM). [5] [23] For most magnetic media-based drives, the average rotational latency is typically based on the empirical relation that the average latency in milliseconds for such a drive is one-half the rotational period.
Process creation in Windows is done through the CreateProcessA() system call. A new process runs in the security context of the calling process, but otherwise runs independently of the calling process. Methods exist to alter the security context in which a new processes runs. New processes are assigned identifiers by which they can be accessed.
In computer science, interprocess communication (IPC) is the sharing of data between running processes in a computer system. Mechanisms for IPC may be provided by an operating system . Applications which use IPC are often categorized as clients and servers , where the client requests data and the server responds to client requests. [ 1 ]
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