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Pathfinder Chronicles: Guide to Absalom: December 2008 64 978-1-60125-141-1: Paperback PZO9205 Owen K.C. Stephens Pathfinder Chronicles: Dragons Revisited: March 2009 64 978-1-60125-165-7: Paperback PZO9207 Mike McArtor Pathfinder Chronicles: Dark Markets: A Guide to Katapesh: April 2009 64 978-1-60125-166-4: Paperback PZO9208 Stephen S. Greer ...
The Pathfinder series is a completed series of novels by Orson Scott Card that is notable for its unusual fusion of the themes of science fiction and fantasy, with some elements of historical fiction. [1] One significant aspect of the Pathfinder series is its uniquely complex but well documented set of time travel rules. [2]
Ruins (2012) is a science fiction novel by American author Orson Scott Card, [1] who is best known for his novel Ender's Game. This novel is the second book in the Pathfinder series and continues the story of Rigg, and his strange powers, in the events proceeding Pathfinder. It is followed by Visitors (2014), the third in the trilogy.
LDS Sesquicentennial Musical, about Mormon pioneers. Written with Kevin and Khaliel Kelly and music by Arlen Card. Card was brought in late in the process. A Dixie Christmas Carol: 2000: Play Adapted from the Charles Dickens' classic Posing as People: 2004: Play Three one-act plays based on short stories by Card Clap Hands and Sing: 2004: Play
The original attribute sequence in D&D was Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma in the original 1974 rules. [8] This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics.
Pathfinder (2010) is a science fiction novel by American author Orson Scott Card. [1] The novel tells the story of Rigg and his unusual ability to perceive the "paths" of living things throughout time. [2] It is the first book in the completed Pathfinder series, and is followed by Ruins and Visitors.
Visitors is a science fiction novel by American author Orson Scott Card, [1] who is best known for his novels, Ender's Game (1985) and Speaker for the Dead (1986). This novel continues the story of Rigg and his evolving ability to see and travel to the past, in an attempt to save the future.
While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons and Pathfinder fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings.