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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding.

  4. Creeper (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Creeper_(Minecraft)

    A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.

  5. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.

  6. Minecraft: Story Mode - Wikipedia

    en.wikipedia.org/wiki/Minecraft:_Story_Mode

    Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game, Minecraft.The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.

  7. Animal–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Animal–computer_interaction

    Animal–computer interaction (ACI) is a field of research for the design and use of technology with, for and by animals covering different kinds of animals from wildlife, zoo and domesticated animals in different roles. [1] It emerged from, and was heavily influenced by, the discipline of Human–computer interaction (HCI).

  8. Molly Shannon Recalls Jennifer Aniston's “SNL” Hosting Gig ...

    www.aol.com/molly-shannon-recalls-jennifer...

    "I remember being like, 'Ooh, that's so cool. Jennifer Aniston,'" she recalled. "And she had a big wedding ring on and she was just [an] easygoing professional, [she] had been in television for a ...

  9. Hare - Wikipedia

    en.wikipedia.org/wiki/Hare

    Hares are swift animals and can run up to 80 km/h (50 mph) over short distances. [3] Over longer distances, the European hare ( Lepus europaeus ) can run up to 55 km/h (35 mph). [ 4 ] [ 5 ] The five species of jackrabbits found in central and western North America are able to run at 65 km/h (40 mph) over longer distances, and can leap up to 3 m ...