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  2. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).

  3. List of artificial pet games - Wikipedia

    en.wikipedia.org/wiki/List_of_artificial_pet_games

    A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. Virtual pet - Wikipedia

    en.wikipedia.org/wiki/Virtual_pet

    A screen mate is a downloadable virtual pet that creates a small animation that walks around a computer desktop and over open screens unpredictably. Each pet is a small animation of an animal (such as a sheep or a frog, or in some cases a human or bottle cap) that can be interacted by clicking on or dragging, which lifts the pet as if you were ...

  6. Category:Life simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Life_simulation_games

    Sea Life Safari; Shenmue (video game) Shenmue II; SimPark; The Sims (video game) The Sims 2 (Game Boy Advance video game) The Sims 2 (Nintendo DS video game) Stuff packs for The Sims 2; The Sims 2; The Sims 2: Apartment Life; The Sims 2: Apartment Pets; The Sims 2: Bon Voyage; The Sims 2: FreeTime; The Sims 2: Seasons; The Sims 2: Pets; The ...

  7. Catlateral Damage - Wikipedia

    en.wikipedia.org/wiki/Catlateral_Damage

    The original version of Catlateral Damage was created for the August 2013 7DFPS game jam. [2] [3] Development for a full release began in September 2013. [2] On 13 January 2014, Catlateral Damage was released on Steam's "Steam Greenlight" service. [4] There was a Kickstarter campaign for the game that ran between 16 June 2014 and 11 July 2014. [5]

  8. Creatures (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(1996_video_game)

    Creatures is an artificial life simulation where the user hatches small furry animals and teaches them how to behave, or leaves them to learn on their own. These "Norns" can talk, feed themselves, and protect themselves against vicious creatures called Grendels. It was the first popular application of machine learning in an interactive simulation.

  9. SimLife - Wikipedia

    en.wikipedia.org/wiki/SimLife

    SimLife: The Genetic Playground is a video game produced by Maxis in 1992. [1] The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world.