Search results
Results From The WOW.Com Content Network
The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here .
Its flagship device, Microsoft HoloLens, was announced at the "Windows 10: The Next Chapter" press event on January 21, 2015. [2] The HoloLens provides an augmented reality experience where a live presentation of physical real-world elements is incorporated with that of virtual elements (referred to as "holograms" [a] by Microsoft) [3] [4] [5] such that they are perceived to exist together in ...
OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse. OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition.
Microsoft’s Windows Mixed Reality for SteamVR is improved, out of beta, and available to the public, allowing anyone who installs the Windows 10 April 2018 update access to the program, Valve ...
SteamVR was first introduced for the Oculus Rift headset in 2014, [218] and later expanded to support other virtual reality headsets. [ 219 ] [ 220 ] [ 217 ] [ 221 ] Initially released for support on Windows, macOS, and Linux, Valve dropped macOS support for SteamVR in May 2020. [ 222 ]
Microsoft today announced that Minecraft: Education Edition is now available on Chromebooks. Now, if you were hoping that this means that the standard Minecraft game is now available on ...
Windows 11 SE was announced on November 9, 2021, as an edition exclusively for low-end devices sold in the education market; it is intended as a successor to Windows 10 S, and also competes primarily with ChromeOS.
HTC later released bundles of the Vive Pro with base stations and controllers, with the "Starter Kit" including the original controllers and base stations, [42] and the "Full Kit" featuring updated SteamVR 2.0 base stations and controllers, which have improved performance and tracking volume (supporting spaces of up to 10 square metres in size ...