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  2. Action Replay - Wikipedia

    en.wikipedia.org/wiki/Action_Replay

    Action Replay GBX (November 2001) Action Replay (2003) Action Replay MAX (2004) Action Replay MAX DUO (March 2005) Action Replay Ultimate Codes for use with Pokemon (2006) Nintendo DS, Nintendo DS Lite. Action Replay MAX DUO (March 2005) Action Replay DS (July 2006) [last firmware v1.71, games released later are not compatible]

  3. Code Breaker - Wikipedia

    en.wikipedia.org/wiki/Code_Breaker

    Code Breaker was a cheat device developed by Pelican Accessories, which were available for PlayStation, PlayStation 2, Dreamcast, Game Boy Color, Game Boy Advance, and Nintendo DS. Along with competing product Action Replay , it is one of the few currently supported video game cheat devices.

  4. Action Replay (EP) - Wikipedia

    en.wikipedia.org/wiki/Action_Replay_(EP)

    Action Replay is a special six-song EP [clarification needed] by British pop musician Howard Jones. It was released only in the United States and Canada to support the single version of Jones' hit "No One Is to Blame". Other songs on this release include tracks previously only available in the UK, and a handful of extended remixes.

  5. Instant replay - Wikipedia

    en.wikipedia.org/wiki/Instant_replay

    Instant replay or action replay is a video reproduction of something that recently occurred, both shot and broadcast live.. After being shown live, the video is replayed so viewers can see it again and analyze what just happened.

  6. Talk:Action Replay - Wikipedia

    en.wikipedia.org/wiki/Talk:Action_Replay

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  7. Dengeki Gakuen RPG: Cross of Venus - Wikipedia

    en.wikipedia.org/wiki/Dengeki_Gakuen_RPG:_Cross...

    Dengeki Gakuen RPG: Cross of Venus (電撃学園RPG Cross of Venus) is a Japanese action role-playing video game developed by Pegasus Japan and published by ASCII Media Works for the Nintendo DS handheld video game console, [1] and was first released in Japan on March 19, 2009, in limited and regular editions. [2]

  8. Dragon Quest Monsters: Joker - Wikipedia

    en.wikipedia.org/wiki/Dragon_Quest_Monsters:_Joker

    Dragon Quest Monsters: Joker is the first game in the Dragon Quest Monsters subseries to be in 3D. It uses cel-shaded animation, and the battles are of the same type in other Dragon Quest games: commands are issued in a turn based style, then are executed in full 3D.

  9. ScummVM - Wikipedia

    en.wikipedia.org/wiki/ScummVM

    According to the team's project lead Eugene Sandulenko (as of 2017 [5]), game engines are chosen for inclusion into ScummVM either if they are given the source code that makes it easy to port into the software's architecture, or if one or more of the team members are passionate about bringing a game engine into the program to do the difficult ...