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Kingdom Hearts [a] is a series of action role-playing games created by Japanese game designers Tetsuya Nomura and Shinji Hashimoto, being developed and published by Square Enix (originally by Square).
Each game in the series has been critically and commercially successful, though each title has seen different levels of success. As of December 2006, the Kingdom Hearts series has shipped over 10 million copies worldwide, with 2.0 million copies in PAL regions, 3.0 million copies in Japan, and 5.6 million copies in North America.
The Heartless (ハートレス, Hātoresu) are creatures born from the darkness of people's hearts, and lack a body or soul. They are the most common type of enemy the player encounters in the Kingdom Hearts series, acting as forces of darkness who seek to consume more hearts, including those of worlds. [12]
Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.
In North America, a strategy guide was released by Brady Games. It featured a comprehensive walkthrough and a sticker activity journal. [12] [78] A manga series based on the game was released in Japan and the United States. A novel series also based on the game was released in Japan. It was authored by Tomoco Kanemaki and illustrated by Shiro ...
Kingdom Hearts HD 1.5 Remix [a] is an HD remastered collection of the Kingdom Hearts series, developed by Square Enix originally for the PlayStation 3.It was revealed in September 2012 and released in Japan in March 2013, and North America, Australia, and Europe in September 2013.
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
The game is divided into three separate scenarios, with each one focusing on one of the three main characters: Terra, Aqua and Ventus.While the first ten minutes of the story are the same regardless of the chosen character, the events that follow differ in each scenario, with each character's narrative occurring parallel to the others and intersecting with one another at different points. [12]