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Charles Duerr, who died in 1999, authored many "Dur-acrostic" books and was a contributor of acrostics to the Saturday Review. Michael Ashley's "Double Cross" acrostics have appeared in GAMES and GAMES World of Puzzles since 1978. Writer and academic Isaac Asimov enjoyed acrostics, comparing them favorably to crossword puzzles. In "Yours, Isaac ...
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Letter Boxed is an online word puzzle video game created by Sam Ezersky and published in 2019 (soft-launched in 2018) on The New York Times Games. [1] It was the third game published in the puzzles section on the New York Times website after the Crossword and Spelling Bee. [2]
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.
The New York Times crossword is a daily American-style crossword puzzle published in The New York Times, syndicated to more than 300 other newspapers and journals, and released online on the newspaper's website and mobile apps as part of The New York Times Games.
The original Don't Quote Me game features quotes from historical figures and current celebrities. It won GAMES Magazine's GAMES 100 award in 2004. Other versions of the game include a TV edition, a children's edition and a sports edition. A public Facebook app lets users play the original Don't Quote Me game online.
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
AppSafari rated the game 2.5 out of 5: "You know the saying "As the official CLUE app", I was expecting a standard board game app in the style of Trivial Pursuit or Monopoly, but this goes a completely different direction, following in the footsteps of a point and click adventure game, only really, really badly", though noted "the art and sound ...