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The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.
It is composed of three main stages: the fetch stage, the decode stage, and the execute stage. This is a simple diagram illustrating the individual stages of the fetch-decode-execute cycle. In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started.
The blue instruction, which was due to be fetched during cycle 3, is stalled for one cycle, as is the red instruction after it. Because of the bubble (the blue ovals in the illustration), the processor's Decode circuitry is idle during cycle 3. Its Execute circuitry is idle during cycle 4 and its Write-back circuitry is idle during cycle 5.
In a typical fetch-decode-execute cycle, each step of a macro-instruction is decomposed during its execution so the CPU determines and steps through a series of micro-operations. The execution of micro-operations is performed under control of the CPU's control unit , which decides on their execution while performing various optimizations such ...
The data hazard is detected in the decode stage, and the fetch and decode stages are stalled - they are prevented from flopping their inputs and so stay in the same state for a cycle. The execute, access, and write-back stages downstream see an extra no-operation instruction (NOP) inserted between the LD and AND instructions.
In computing, the instruction register (IR) or current instruction register (CIR) is the part of a CPU's control unit that holds the instruction currently being executed or decoded. [1]
The reason given is: Many CISC processors now do instruction fetch and decode in hardware, and execute most if not all instructions in hardware, and both RISC and CISC processors execute several operations per clock cycle. Please help update this article to reflect recent events or newly available information. (December 2023)
Both CPUs evaluate branches in the decode stage and have a single cycle instruction fetch. As a result, the branch target recurrence is two cycles long, and the machine always fetches the instruction immediately after any taken branch. Both architectures define branch delay slots in order to utilize these fetched instructions.