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  2. Multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_inverse

    The reciprocal function: y = 1/x.For every x except 0, y represents its multiplicative inverse. The graph forms a rectangular hyperbola.. In mathematics, a multiplicative inverse or reciprocal for a number x, denoted by 1/x or x −1, is a number which when multiplied by x yields the multiplicative identity, 1.

  3. Reciprocal rule - Wikipedia

    en.wikipedia.org/wiki/Reciprocal_rule

    In calculus, the reciprocal rule gives the derivative of the reciprocal of a function f in terms of the derivative of f. The reciprocal rule can be used to show that the power rule holds for negative exponents if it has already been established for positive exponents.

  4. Involution (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Involution_(mathematics)

    The graph of an involution (on the real numbers) is symmetric across the line y = x. This is due to the fact that the inverse of any general function will be its reflection over the line y = x. This can be seen by "swapping" x with y. If, in particular, the function is an involution, then its graph is its own reflection.

  5. Reciprocal - Wikipedia

    en.wikipedia.org/wiki/Reciprocal

    Reciprocal polynomial, a polynomial obtained from another polynomial by reversing its coefficients; Reciprocal rule, a technique in calculus for calculating derivatives of reciprocal functions; Reciprocal spiral, a plane curve; Reciprocal averaging, a statistical technique for aggregating categorical data

  6. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  7. Graph of a function - Wikipedia

    en.wikipedia.org/wiki/Graph_of_a_function

    Given a function: from a set X (the domain) to a set Y (the codomain), the graph of the function is the set [4] = {(, ()):}, which is a subset of the Cartesian product.In the definition of a function in terms of set theory, it is common to identify a function with its graph, although, formally, a function is formed by the triple consisting of its domain, its codomain and its graph.

  8. Inverse function - Wikipedia

    en.wikipedia.org/wiki/Inverse_function

    The graphs of y = f(x) and y = f −1 (x). The dotted line is y = x. If f is invertible, then the graph of the function = is the same as the graph of the equation = (). This is identical to the equation y = f(x) that defines the graph of f, except that the roles of x and y have been reversed.

  9. Hyperbolic growth - Wikipedia

    en.wikipedia.org/wiki/Hyperbolic_growth

    Growth equations. Like exponential growth and logistic growth, hyperbolic growth is highly nonlinear, but differs in important respects.These functions can be confused, as exponential growth, hyperbolic growth, and the first half of logistic growth are convex functions; however their asymptotic behavior (behavior as input gets large) differs dramatically: