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  2. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury , London . [ 1 ]

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    The IEEE standard stores the sign, exponent, and significand in separate fields of a floating point word, each of which has a fixed width (number of bits). The two most commonly used levels of precision for floating-point numbers are single precision and double precision.

  4. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    In binary encoding each long number is multiplied by one digit (either 0 or 1), and that is much easier than in decimal, as the product by 0 or 1 is just 0 or the same number. Therefore, the multiplication of two binary numbers comes down to calculating partial products (which are 0 or the first number), shifting them left, and then adding them ...

  5. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    On a typical computer system, a double-precision (64-bit) binary floating-point number has a coefficient of 53 bits (including 1 implied bit), an exponent of 11 bits, and 1 sign bit. Since 2 10 = 1024, the complete range of the positive normal floating-point numbers in this format is from 2 −1022 ≈ 2 × 10 −308 to approximately 2 1024 ≈ ...

  6. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    In arbitrary-precision arithmetic, it is common to use long multiplication with the base set to 2 w, where w is the number of bits in a word, for multiplying relatively small numbers. To multiply two numbers with n digits using this method, one needs about n 2 operations.

  7. Multiply–accumulate operation - Wikipedia

    en.wikipedia.org/wiki/Multiply–accumulate...

    That is, digital floating-point arithmetic is generally not associative or distributive. (See Floating-point arithmetic § Accuracy problems.) Therefore, it makes a difference to the result whether the multiply–add is performed with two roundings, or in one operation with a single rounding (a fused multiply–add).

  8. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [1] See big O notation for an explanation of the notation used. Note: Due to the variety of multiplication algorithms, () below stands in for the complexity of the chosen multiplication algorithm.

  9. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    For multiplication, the most straightforward algorithms used for multiplying numbers by hand (as taught in primary school) require (N 2) operations, but multiplication algorithms that achieve O(N log(N) log(log(N))) complexity have been devised, such as the Schönhage–Strassen algorithm, based on fast Fourier transforms, and there are also ...