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An optimal threshold matrix is one that for any possible quantisation of color has the minimum possible texture so that the greatest impression of the underlying feature comes from the image being quantised. It can be proven that for matrices whose side length is a power of two there is an optimal threshold matrix. [2]
A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation.The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form corresponding objects on the subsequent frame.
Team deathmatch mode in Red Eclipse.Two players on the red team confront two players from the blue team. Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible.
A compressed earth block (CEB), also known as a pressed earth block or a compressed soil block, is a building material made primarily from an appropriate mix of fairly dry inorganic subsoil, non-expansive clay, sand, and aggregate. Forming compressed earth blocks requires dampening, mechanically pressing at high pressure, and then drying the ...
Soil texture is a classification instrument used both in the field and laboratory to determine soil classes based on their physical texture. Soil texture can be determined using qualitative methods such as texture by feel, and quantitative methods such as the hydrometer method based on Stokes' law .
Dirt roads almost always form a washboard-like surface with ridges. The reason for this is that dirt roads have tiny irregularities; a wheel hitting a bump pushes it forward, making it bigger, while a wheel pushing over a bump pushes dirt into the next bump. However, the surface can remain flat for velocities less than 5 mph (8 km/h). [2]
NASCAR: Dirt to Daytona is a racing simulator developed by Monster Games and published by Infogrames in November 2002 for the PlayStation 2 and GameCube.It features NASCAR's Dodge Weekly Racing Series (the only game to feature this series), Featherlite Modified Tour, Craftsman Truck Series, and the NASCAR Winston Cup Series (originally, Winston was the title sponsor but due to ESRB rating of E ...