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  2. Category:Games with Transfer Pak support - Wikipedia

    en.wikipedia.org/wiki/Category:Games_with...

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  3. Thrillville: Off the Rails - Wikipedia

    en.wikipedia.org/wiki/Thrillville:_Off_the_Rails

    Like the original game, Thrillville: Off The Rails is a strategy and simulation game about being the park manager of all of the Thrillville theme parks. The game allows the placing and deletion of attractions and buildings such as flat rides, food and drink stalls, bathrooms, games, and also contains various minigames to play both in the park and in the game's "Party Play" mode, along with ...

  4. Star Wars: Rogue Squadron - Wikipedia

    en.wikipedia.org/wiki/Star_Wars:_Rogue_Squadron

    Consequently, Rogue Squadron was one of the first games to take advantage of the Expansion Pak, which allows gameplay at a higher display resolution. Upon release, critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded ...

  5. Rumble Pak - Wikipedia

    en.wikipedia.org/wiki/Rumble_Pak

    The Rumble Pak (Japanese: 振動パック, Hepburn: Shindō Pakku) is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.

  6. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005, Steam was also made to oppose with black communities and supporting anti-black, white fascists .

  7. YIIK: A Postmodern RPG - Wikipedia

    en.wikipedia.org/wiki/YIIK:_A_Postmodern_RPG

    YIIK is a 3D RPG. The player can control the characters in turn-based battles where normal everyday objects are used as weapons. The combat consists of turn-based moves with quick time events which can increase the damage of an attack or minimize the damage taken from an opponent.

  8. Blood (video game) - Wikipedia

    en.wikipedia.org/wiki/Blood_(video_game)

    Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman’s Build engine.The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in North America, [2] and June 20 in Europe.

  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source SDK was launched as a free standalone toolset through Steam, and required a Source game to be purchased on the same account. Since the release of Left 4 Dead in late 2008, Valve began releasing "Authoring Tools" for individual games, which constitute the same programs adapted for each game's engine build.