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  2. A 5-minute full-body workout you can do anywhere – no ... - AOL

    www.aol.com/5-minute-full-body-workout-174255397...

    Isaac Boots, trainer, choreographer and founder of the Torch’d workout, stopped by TODAY to demo a 5-minute full-body workout with abs, legs, glutes and arm exercises.

  3. Royal Canadian Air Force Exercise Plans - Wikipedia

    en.wikipedia.org/wiki/Royal_Canadian_Air_Force...

    Secondly, the plan only required that eleven minutes be spent on the exercises per day. After further research and testing involving over 600 volunteers, he produced a program with ten basic exercises (XBX) for women that required twelve minutes to complete. [7] The programs proved popular with civilians.

  4. Activities of daily living - Wikipedia

    en.wikipedia.org/wiki/Activities_of_daily_living

    Activities of daily living (ADLs) is a term used in healthcare to refer to an individual's daily self-care activities. Health professionals often use a person's ability or inability to perform ADLs as a measure of their functional status .

  5. BrainPop - Wikipedia

    en.wikipedia.org/wiki/BrainPop

    BrainPop (stylized as BrainPOP) is a group of educational websites founded in 1999 by Avraham Kadar, M.D. and Chanan Kadmon, based in New York City. [1] As of 2024, the websites host over 1,000 short animated movies for students in grades K–8 (ages 5 to 14), together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and ...

  6. Take It Easy (game) - Wikipedia

    en.wikipedia.org/wiki/Take_It_Easy_(game)

    Take it Higher! is a sequel game coauthored with Reiner Knizia that uses octagonal tiles and a 3×2, 24-cell board with prepopulated square interstitial spaces. In addition to the basic game, bonus points can be scored with special tiles.

  7. Electroencephalography - Wikipedia

    en.wikipedia.org/wiki/Electroencephalography

    In 2009 Mattel partnered with NeuroSky to release the Mindflex, a game that used an EEG to steer a ball through an obstacle course. By far the best-selling consumer based EEG to date. [105] [107] In 2009 Uncle Milton Industries partnered with NeuroSky to release the Star Wars Force Trainer, a game designed to create the illusion of possessing ...

  8. Cue sports techniques - Wikipedia

    en.wikipedia.org/wiki/Cue_sports_techniques

    Illustration from Michael Phelan's 1859 book, The Game of Billiards. Cue sports techniques (usually more specific, e.g., billiards techniques, snooker techniques) are a vital important aspect of game play in the various cue sports such as carom billiards, pool, snooker and other games.

  9. Self-control - Wikipedia

    en.wikipedia.org/wiki/Self-control

    Additionally, considering an activity either as "work" or as "fun" can have an effect on the difficulty of self-control. [ 42 ] To analyze the possible effects of the cognitive transformation of an object on desire, a study was conducted on 71 undergraduate students, all of whom were familiar with a particular chocolate product.