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  2. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    This process took a total of 0.02 seconds of CPU time (User + System). The reported System time is 0.00 seconds, indicating that the amount of System time used was less than the printed resolution of 0.01 seconds. Elapsed real time was 0.08 seconds. The following is the source code of the application nextPrimeNumber which was used in the above ...

  3. Leap second - Wikipedia

    en.wikipedia.org/wiki/Leap_second

    Screenshot of the UTC clock from time.gov during the leap second on 31 December 2016.. A leap second is a one-second adjustment that is occasionally applied to Coordinated Universal Time (UTC), to accommodate the difference between precise time (International Atomic Time (TAI), as measured by atomic clocks) and imprecise observed solar time (), which varies due to irregularities and long-term ...

  4. Elapsed real time - Wikipedia

    en.wikipedia.org/wiki/Elapsed_real_time

    In computing, elapsed real time, real time, wall-clock time, wall time, or walltime is the actual time taken from the start of a computer program to the end. In other words, it is the difference between the time at which a task finishes and the time at which the task started.

  5. Epoch (computing) - Wikipedia

    en.wikipedia.org/wiki/Epoch_(computing)

    The following table lists epoch dates used by popular software and other computer-related systems. The time in these systems is stored as the quantity of a particular time unit (days, seconds, nanoseconds, etc.) that has elapsed since a stated time (usually midnight UTC at the beginning of the given date).

  6. System time - Wikipedia

    en.wikipedia.org/wiki/System_time

    For example, the Unix system time 1 000 000 000 seconds since the beginning of the epoch translates into the calendar time 9 September 2001 01:46:40 UT. Library subroutines that handle such conversions may also deal with adjustments for time zones , daylight saving time (DST), leap seconds, and the user's locale settings.

  7. Calculagraph - Wikipedia

    en.wikipedia.org/wiki/Calculagraph

    The ticket is then removed and set aside until the completion event occurs. The ticket is then re-inserted into the Calculagraph, and the left handle is pulled back. This prints a pair of arrow indicators in the center of each previously printed dial, pointing at the elapsed time since the original event. The center of each arrow contains a legend.

  8. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  9. Unix time - Wikipedia

    en.wikipedia.org/wiki/Unix_time

    Unix time [a] is a date and time representation widely used in computing. It measures time by the number of non-leap seconds that have elapsed since 00:00:00 UTC on 1 January 1970, the Unix epoch. For example, at midnight on 1 January 2010, Unix time was 1262304000. Unix time originated as the system time of Unix operating systems.