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Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main game in the Grand Theft Auto series , following 2001's Grand Theft Auto III , and the sixth entry overall.
The Nintendo Switch version of the game was particularly criticised for its technical flaws; Nintendo Life ' s PJ O'Reilly censured the awkward shooting controls, frequent frame rate dips, and some character designs, though enjoyed the graphical upgrade for the world and lighting, particularly in Vice City. [66]
A redesigned version of Vice City was introduced in Grand Theft Auto: Vice City (set in 1986). The city consists of two main landmasses, Vice City Beach and Vice City Mainland, separated by a large body of water and connected to each other and to two smaller islands, Starfish Island and Prawn Island, by a series of road bridges.
Grand Theft Auto: Vice City Stories: PlayStation Portable: October 31, 2006: Rockstar Leeds / Rockstar North [69] PlayStation 2: March 6, 2007 [70] Manhunt 2: PlayStation 2: October 30, 2007: Rockstar London / Rockstar North [71] PlayStation Portable: Rockstar Leeds: Wii: Rockstar Toronto: Windows: November 6, 2009: Rockstar London [72] Bully ...
Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the fifth main game in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh entry overall.
Set within the fictional Vice City (based on Miami) in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City (set in 1986) and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game. [a] The story centres around Vic's attempts to build up a criminal empire alongside his brother ...
The Windows 95 version was developed using Visual C++ v2.0. The DOS version was developed using Watcom C/C++ v10, Microsoft MASM 6.1 and Rational Systems DOS extender (DOS4GW) v 1.97. The program used to make Grand Theft Auto was said to produce "a 3D array which can [be] used by both the perspective and the isometric engines". It was said to ...
Grand Theft Auto VI is set in the fictional open world state of Leonida—based on Florida—which includes Vice City, a fictionalised version of Miami. [1] [2] [3] Vice City was previously featured in Grand Theft Auto (1997) and as the main setting of Grand Theft Auto: Vice City (2002) and Grand Theft Auto: Vice City Stories (2006).