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The development of the game was turned over to Mad Doc Software from Stainless Steel Studios because Stainless Steel were already working on Empires: Dawn of the Modern World. [14] According to Steve Beinner, the brand manager of the Empire Earth series, Empire Earth's expansion pack was planned even before the original game was released. [15]
Some of the critics weren't satisfied; GameSpot gave the game a 5.4 out of 10, saying "French and Russian civilizations have been done to death in other RTS games; many odds and ends would more appropriately have been provided in a patch or in the original Empire Earth II; a lot of the rule tweaks are worthless."
Empire Earth II: The Art of Supremacy was released in 2006 and was an expansion pack for Empire Earth II. The expansion pack added several new campaigns, civilizations, units, and features to the original Empire Earth II game. However, the game was received worse than its expansion pack predecessor and was considered bad for its lack of ...
Empire Earth II is a real-time strategy video game developed by Mad Doc Software and published by Vivendi Universal Games and their subsidiary Sierra Entertainment on April 26, 2005. [2] It is a sequel to Empire Earth , which was developed by the now-defunct Stainless Steel Studios .
Empire Earth is a real-time strategy video game developed by Stainless Steel Studios and released on November 13, 2001. [1] It is the first game in the Empire Earth series. The game requires players to collect resources to construct buildings, produce citizens, and conquer opposing civilizations.
The game won the GameSpy PC "Game-of-the-Year 2001" Award. According to some, Empire Earth was what Goodman wanted Age of Empires to be. PC Gamer said in an article about Empire Earth that it feels like it's the gold edition of the entire AoE series. Goodman would soon break up with Sierra and start working on a new game, Empires: Dawn of the ...