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Parallax scrolling was popularized in 2D computer graphics with its introduction to video games in the early 1980s. Some parallax scrolling was used in the arcade video game Jump Bug (1981). [ 3 ] It used a limited form of parallax scrolling with the main scene scrolling while the starry night sky is fixed and clouds move slowly, adding depth ...
Age of Empires (video game) Age of Empires II; Age of Empires II: The Conquerors; Alone in the Dark (1992 video game) Alone in the Dark 2 (video game) Alone in the Dark 3; Alone in the Dark: The New Nightmare; Amerzone; Another Code: Two Memories; Area 51 (1995 video game) Atlantis: The Lost Tales; Atlantis II; Atlantis III: The New World ...
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A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, [1] but it now implies any type of display device that can produce two- or three ...
Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...
Walker is a horizontally scrolling shooter video game developed by DMA Design and published by Psygnosis for the Amiga in February 1993. The player controls a bipedal mech and is tasked with killing advancing enemies in stages set in multiple time periods.
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On GameRankings, the Game Boy Color version has a rating of 27%. [15] Alex Huntala of Computer and Video Games wrote about the Game Boy Color version, "There are some nice cutscenes and even a pretty cool intro that's very stylish for Game Boy, but at the end of the day, the game is rather simple and one from which you'll soon tire."