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For example, in an adventure game, it may autosave after completing a level or mission, or in fighting games, it might save after winning a match. Such points are called savepoints; sometimes the distinction from a checkpoint is blurred. Some games use autosave as the only method of saving data, and the player must complete a set amount of the ...
JSON streaming comprises communications protocols to delimit JSON objects built upon lower-level stream-oriented protocols (such as TCP), that ensures individual JSON objects are recognized, when the server and clients use the same one (e.g. implicitly coded in). This is necessary as JSON is a non-concatenative protocol (the concatenation of ...
Another key difference is the addressing of values. JSON has objects with a simple "key" to "value" mapping, whereas in XML addressing happens on "nodes", which all receive a unique ID via the XML processor. Additionally, the XML standard defines a common attribute xml:id, that can be used by the user, to set an ID explicitly.
An INI file is a configuration file for computer software that consists of plain text with a structure and syntax comprising key–value pairs organized in sections. [1] The name of these configuration files comes from the filename extension INI, short for initialization, used in the MS-DOS operating system which popularized this method of software configuration.
In distributed computing, a remote procedure call (RPC) is when a computer program causes a procedure (subroutine) to execute in a different address space (commonly on another computer on a shared computer network), which is written as if it were a normal (local) procedure call, without the programmer explicitly writing the details for the remote interaction.
A Web crawler starts with a list of URLs to visit. Those first URLs are called the seeds.As the crawler visits these URLs, by communicating with web servers that respond to those URLs, it identifies all the hyperlinks in the retrieved web pages and adds them to the list of URLs to visit, called the crawl frontier.
In 2015, Anime Studio 11 added frame-by-frame animation, layer referencing, animated shape ordering, enhanced tools and brushes, JSON file format support, and other features. In 2016, Anime Studio was rebranded as its original name Moho by Smith Micro Software to reflect the software's ability to create more animated content than anime. [2]
Each node also contains two data structures: a B tree used to locate items, and a replication log that notes all changes made to the node. DynamoDB periodically takes snapshots of these two data structures and stores them for a month in S3 so that engineers can perform point-in-time restores of their databases.