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How to Survive is a video game developed by French studio Eko Software and published by 505 Games.It was released in 2013 for Xbox 360, Microsoft Windows, and PlayStation 3; in June 2014 for Wii U's Nintendo eShop; and in 2014 for PlayStation 4 and Xbox One as How to Survive: Storm Warning Edition.
Nomic is a game created in 1982 by philosopher Peter Suber, the rules of which include mechanisms for changing those rules, usually beginning by way of democratic voting. [1] The game demonstrates that in any system where rule changes are possible, a situation may arise in which the resulting laws are contradictory or insufficient to determine ...
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
Okhlos is set in ancient Greece, where the land is ruled by the Olympian gods, who are highly praised by the people. [1] However, the game's protagonist, an unnamed philosopher, is critical about their behaviour, as they show no signs of interest in the human well-being. [2]
The Talos Principle is a narrative-based puzzle game, [1] played from a first-or third-person perspective. [2] [3] The player takes the role of a robot with a seemingly human consciousness [4] as they explore a number of environments that include over 120 puzzles.
Each game round corresponds to one month of in-game time, with the final round taking place in 1829. Each unit has 30 in-game days to perform its designated actions during the course of a single round. Hence, each action (i.e. troop movement), costs a specific number of days to complete.
Lex battling Medusa. The player takes on the role of Lex the Bookworm (voiced by the Chief Creative Officer of PopCap, Jason Kapalka) through a number of stages, battling creatures along the way (which are largely based on Greek mythology, One Thousand and One Nights and Gothic fiction, while the foes in the game's sequel are based on fairy tales, Journey to the West and science fiction).