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  2. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Instantiation of an abstract class can occur only indirectly, via a concrete subclass. An abstract class is either labeled as such explicitly or it may simply specify abstract methods (or virtual methods). An abstract class may provide implementations of some methods, and may also specify virtual methods via signatures that are to be ...

  3. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    Associative containers are used in programming languages as class templates. Container abstract data types include: FIFO queues; LIFO stacks; Priority queues; Lookup tables (LUTs) Key-associated data structures. Sets, containing and indexing objects by value or by specific property; Maps, associating to each key a "value" for lookup

  4. Abstract data type - Wikipedia

    en.wikipedia.org/wiki/Abstract_data_type

    Modern object-oriented languages, such as C++ and Java, support a form of abstract data types. When a class is used as a type, it is an abstract type that refers to a hidden representation. In this model, an ADT is typically implemented as a class, and each instance of the ADT is usually an object of that class.

  5. Abstract type - Wikipedia

    en.wikipedia.org/wiki/Abstract_type

    //By default, all methods in all classes are concrete, unless the abstract keyword is used. public abstract class Demo {// An abstract class may include abstract methods, which have no implementation. public abstract int sum (int x, int y); // An abstract class may also include concrete methods. public int product (int x, int y) {return x * y;}} //By default, all methods in all interfaces are ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.

  7. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Together this implies that a class in Smalltalk is an object and that, therefore a class needs to be an instance of a class (called metaclass). As an example, a car object c is an instance of the class Car. In turn, the class Car is again an object and as such an instance of the metaclass of Car called Car class. Note the blank in the name of ...

  8. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  9. Abstract syntax tree - Wikipedia

    en.wikipedia.org/wiki/Abstract_syntax_tree

    An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code ) written in a formal language .