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  2. 5-simplex - Wikipedia

    en.wikipedia.org/wiki/5-simplex

    It has six vertices, 15 edges, 20 triangle faces, 15 tetrahedral cells, and 6 5-cell facets. It has a dihedral angle of cos −1 (⁠ 1 / 5 ⁠), or approximately 78.46°. The 5-simplex is a solution to the problem: Make 20 equilateral triangles using 15 matchsticks, where each side of every triangle is exactly one matchstick.

  3. Trilinear coordinates - Wikipedia

    en.wikipedia.org/wiki/Trilinear_coordinates

    More generally, if an arbitrary origin is chosen where the Cartesian coordinates of the vertices are known and represented by the vectors ⁠,, ⁠ and if the point P has trilinear coordinates x : y : z, then the Cartesian coordinates of ⁠ ⁠ are the weighted average of the Cartesian coordinates of these vertices using the barycentric ...

  4. Triangle - Wikipedia

    en.wikipedia.org/wiki/Triangle

    The tangential triangle of a reference triangle (other than a right triangle) is the triangle whose sides are on the tangent lines to the reference triangle's circumcircle at its vertices. [ 64 ] As mentioned above, every triangle has a unique circumcircle, a circle passing through all three vertices, whose center is the intersection of the ...

  5. 5-cell - Wikipedia

    en.wikipedia.org/wiki/5-cell

    In geometry, the 5-cell is the convex 4-polytope with Schläfli symbol {3,3,3}. It is a 5-vertex four-dimensional object bounded by five tetrahedral cells. It is also known as a C 5, hypertetrahedron, pentachoron, [1] pentatope, pentahedroid, [2] tetrahedral pyramid, or 4-simplex (Coxeter's polytope), [3] the simplest possible convex 4-polytope, and is analogous to the tetrahedron in three ...

  6. Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Polygon_triangulation

    This number is given by the 5th Catalan number. It is trivial to triangulate any convex polygon in linear time into a fan triangulation, by adding diagonals from one vertex to all other non-nearest neighbor vertices. The total number of ways to triangulate a convex n-gon by non-intersecting diagonals is the (n−2)nd Catalan number, which equals

  7. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Möbius's original formulation of homogeneous coordinates specified the position of a point as the center of mass (or barycenter) of a system of three point masses placed at the vertices of a fixed triangle. Points within the triangle are represented by positive masses and points outside the triangle are represented by allowing negative masses.

  8. Barycentric coordinate system - Wikipedia

    en.wikipedia.org/wiki/Barycentric_coordinate_system

    Some examples of the use of areal coordinates in triangle geometry, Mathematical Gazette 83, November 1999, 472–477. Schindler, Max; Chen, Evan (July 13, 2012). Barycentric Coordinates in Olympiad Geometry (PDF). Retrieved 14 January 2016. Clark Kimberling's Encyclopedia of Triangles Encyclopedia of Triangle Centers. Archived from the ...

  9. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices.