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Mixed Reality Toolkit (MRTK) is an open-source software development kit (SDK) developed by Microsoft in 2016 for the development of mixed reality (MR) and augmented reality (AR) software applications. [1] [2] It consists of a collection of components and features designed to enhance the mixed reality user and developer experiences. [3]
ARToolKit is an open-source computer tracking library for creation of strong augmented reality applications that overlay virtual imagery on the real world. Currently, it is maintained as an open-source project hosted on GitHub. [2]
Vuforia Augmented Reality SDK: AR development toolkits Formerly Qualcomm's QCAR, is a Software Development Kit for creating augmented reality applications for mobile devices. [9] [10] Web-AR.Studio : AR content management systems a free web-based system for creating WebAR experiences with image and QR recognition with single and multitracking
An augmented reality social network framework called Talk2Me enables people to disseminate information and view others' advertised information in an augmented reality way. The timely and dynamic information sharing and viewing functionalities of Talk2Me help initiate conversations and make friends for users with people in physical proximity ...
Unlike Python, GDScript is optimized for Godot's scene-based architecture and can specify strict typing of variables. Godot's developers have stated that many alternative third-party scripting languages such as Lua , Python , and Squirrel were tested before deciding that using a custom language allowed for superior optimization and editor ...
All online IDEs support A-Frame as a result of being based on HTML. Documentation is available for the API. [8] Support for developers committing to the library is provided via GitHub issues, while support for developers building apps and web pages is provided via StackOverflow. [9]
Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.
The Augmented Reality Markup Language (ARML) [1] is a data standard to describe and interact with augmented reality (AR) scenes. It has been developed within the Open Geospatial Consortium (OGC) by a dedicated ARML 2.0 Standards Working Group. [ 2 ]