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A BIOS Color Attribute is an 8 bit value where the low 4 bits represent the character color and the high 4 bits represent the background color. The name comes from the fact that these colors are used in BIOS interrupts, specifically INT 10h, the video interrupt. When writing text to the screen, a BIOS color attribute is used to designate the ...
As of UEFI 2.7, RISC-V processor bindings have been officially established for 32-, 64- and 128-bit modes. [33] Standard PC BIOS is limited to a 16-bit processor mode and 1 MB of addressable memory space, resulting from the design based on the IBM 5150 that used a 16-bit Intel 8088 processor. [8] [34] In comparison, the processor mode in a UEFI ...
BIOS interrupt calls perform hardware control or I/O functions requested by a program, return system information to the program, or do both. A key element of the purpose of BIOS calls is abstraction - the BIOS calls perform generally defined functions, and the specific details of how those functions are executed on the particular hardware of the system are encapsulated in the BIOS and hidden ...
In computing, BIOS (/ ˈ b aɪ ɒ s,-oʊ s /, BY-oss, -ohss; Basic Input/Output System, also known as the System BIOS, ROM BIOS, BIOS ROM or PC BIOS) is a type of firmware used to provide runtime services for operating systems and programs and to perform hardware initialization during the booting process (power-on startup). [1]
SeaBIOS is an open-source implementation of an x86 BIOS, serving as a freely available firmware for x86 systems. Aiming for compatibility, it supports standard BIOS features and calling interfaces that are implemented by a typical proprietary x86 BIOS.
A compiled Java program can run on a 32- or 64-bit Java virtual machine with no modification. The lengths and precision of all the built-in types, such as char, short, int, long, float, and double, and the types that can be used as array indices, are specified by the standard and are not dependent on the underlying architecture. Java programs ...
AMD64 (also variously referred to by AMD in their literature and documentation as “AMD 64-bit Technology” and “AMD x86-64 Architecture”) was created as an alternative to the radically different IA-64 architecture designed by Intel and Hewlett-Packard, which was backward-incompatible with IA-32, the 32-bit version of the x86 architecture.
The PlayStation 3 uses the 64-bit Cell microprocessor, developed jointly by Sony, Toshiba and IBM, as its CPU. The processor consists of a 3.2 GHz PowerPC-based Power Processing Element (PPE) and seven Synergistic Processing Elements (SPEs). [111] To improve manufacturing yields, the chip is initially manufactured with eight SPEs.