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  2. Hands-on learning helped improve science SOL scores across ...

    www.aol.com/hands-learning-helped-improve...

    The activity was part of the division’s focus on infusing science instruction with more hands-on opportunities. School officials across Hampton Roads say being back in the classroom and learning ...

  3. Hands-on - Wikipedia

    en.wikipedia.org/wiki/Hands-on

    Hands-on" refers to human interaction, often with technology. It implies active participation in a direct and practical way. Hands-on or Hands-On may refer to: Hands-on computing, a branch of human-computer interaction (HCI) research; Hands-on-throttle-and-stick (HOTAS) Hands-On Electronics magazine; Hands-On Mobile company; Global Hands-On ...

  4. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning can occur without a teacher and relates solely to the meaning-making process of the individual's direct experience. However, though the gaining of knowledge is an inherent process that occurs naturally, a genuine learning experience requires certain elements. [6]

  5. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    The role of projects in the overall curriculum is also open to interpretation. Projects can guide the entire curriculum (more common in charter or other alternative schools) or simply consist of a few hands-on activities. They might be multidisciplinary (more likely in elementary schools) or single-subject (commonly science and math).

  6. Montessori education - Wikipedia

    en.wikipedia.org/wiki/Montessori_education

    Also materials for the development of the senses, mathematical materials, language materials, music, art and cultural materials, including more science-based activities like 'sink and float', Magnetic and Non magnetic and candle and air. [27] Activities in Children's Houses are typically hands-on, tactile materials to teach concepts.

  7. Experiential education - Wikipedia

    en.wikipedia.org/wiki/Experiential_education

    John Dewey was the most famous proponent of hands-on learning or experiential education, [2] which was discussed in his book Experience and Education, published in 1938. It expressed his ideas about curriculum theory in the context of historical debates about school organization and the need to have experience as a fundamental aspect.

  8. Hands-on computing - Wikipedia

    en.wikipedia.org/wiki/Hands-on_computing

    Hands-on computing is a branch of human-computer interaction research which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are ...

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