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This is an accepted version of this page This is the latest accepted revision, reviewed on 10 February 2025. 2012 video game 2012 video game Subway Surfers Developer(s) Kiloo, SYBO Games Publisher(s) Kiloo Games (1.0–1.20.1) SYBO Games (1.21.0–present) Director(s) Christian Balazs Engine Unity Platform(s) iOS, iPadOS, macOS, HarmonyOS, Android, Web browser, Windows 10 Mobile, Windows Phone ...
Kiloo's best known game, Subway Surfers, was released in the spring of 2012 and was developed in cooperation with SYBO Games. A few weeks after its release, the free running game for iOS was named Game of the Week for 31 May 2012 by AppAdvice. [3] In September, the game made its way to Android and gathered even more enthusiastic players. [4]
SYBO Games is a Danish video game company located in Copenhagen, Denmark founded by Sylvester Rishøj Jensen and Bodie Jahn-Mulliner.SYBO is mainly known for being the creators and intellectual property owners of the second-most-downloaded mobile-runner game, Subway Surfers, which SYBO co-developed with Kiloo.
It's seen that Subway Surfers tops the gaming category and Remini app tops the Apps Category in 2022. As of 2024, thousands of Android applications have surpassed the one-million download milestone, with a significant subset reaching even higher thresholds.
Subway Surfers: July 2019: 100 million monthly players: May 24, 2012: SYBO Games [21] Tiao Yi Tiao: January 2018: 100 million peak daily players: December 2017: Tencent Games [22] Drag Racing: February 2013: 100 million April 2011: Creative Mobile [23] Junior Three Kingdoms: January 2018: 100 million March 2015: Youzu Interactive [24] Ludo King ...
[113] [114] An analysis by Game Developer came to the conclusion that the changes were intended to encourage games with large install bases such as Genshin Impact, Subway Surfers and Hearthstone to migrate to Unity services in order to get a fee reduction. The article noted that the Operate Solutions division, handling in-app-purchase services ...
The official Subway Surfers YouTube channel has released two videos of gameplay footage for the game, in portrait and landscape aspect ratios, both labeled as "FREE TO USE - NO COPYRIGHT". Would it be possible to use one of these videos to illustrate the game in the gameplay section of the article? Arthur10101 13:53, 23 May 2024 (UTC)
The 2010s was the fifth decade in the industry's history.The decade was notable for producing the first truly "3D" games and consoles, [clarification needed] introducing cloud gaming and virtual reality to consumers, and the rising influence of tablet-based and mobile casual games, including a boom in freemium titles.