Search results
Results From The WOW.Com Content Network
Guitar Hero Live utilizes a new presentation style incorporating live-action footage from the perspective of the guitarist, rather than 3D stages and characters.. In the game's primary single-player mode, titled GH Live within the game, the player completes songs while experiencing full-motion video taken from the first-person perspective of a band's lead guitarist.
Guitar Hero Live logo Guitar Hero Live is a 2015 music video game developed by FreeStyleGames and published by Activision. It is the first title in the Guitar Hero series since it went on hiatus after 2011, and the first game in the series available for 8th generation video game consoles (PlayStation 4, Wii U, and Xbox One). The game was released worldwide on 20 October 2015 for these systems ...
The controllers bundled with Guitar Hero releases (from left to right): Gibson SGs for Guitar Hero and Guitar Hero II (PlayStation 2) and Gibson Explorer for Guitar Hero II (Xbox 360) and Guitar Hero III: Legends of Rock (PC) The original Guitar Hero was released on the PlayStation 2 in November 2005.
Guitar Hero is a 2005 rhythm game developed by Harmonix and published by RedOctane for the PlayStation 2.It is the first installment in the Guitar Hero series. Guitar Hero was released in November 2005 in North America, April 2006 in Europe and June 2006 in Australia.
The game disc contains 86 songs, all of which are master recordings—a first for the Guitar Hero series. [5] In the single player and multiplayer band (Career Mode) modes, songs are distributed into various "gigs" that contain between 3 and 6 songs each; gigs may also contain a boss battle (for the single player guitar career) and encores that are revealed once all the other songs in the gig ...
Glitch is a genre of electronic music that emerged in the 1990s which is distinguished by the deliberate use of glitch-based audio media and other sonic artifacts. [1]The glitching sounds featured in glitch tracks usually come from audio recording device or digital electronics malfunctions, such as CD skipping, electric hum, digital or analog distortion, circuit bending, bit-rate reduction ...
The gameplay of Rock Band 4 follows that from previous games in the series: the player or group of players use special instrument-based controllers or microphones, often based on real instruments such as a Fender Stratocaster or a Jaguar, to mimic playing the instruments by following scrolling cues on screen and attempt to play through a song and score points.
Guitar Hero III: Legends of Rock retains the basic gameplay from previous games in the Guitar Hero series, in which the player uses a guitar-shaped controller to simulate the playing of lead, bass, and rhythm guitar parts in rock songs by playing in time to scrolling notes on-screen. The game, in addition to existing single-player Career modes ...