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  2. Live2D - Wikipedia

    en.wikipedia.org/wiki/Live2D

    Illustrators and Live2D creators are able to work together on a character and share sales on the platform. The platform also provides a Live2D preview for users to see and move the model before purchasing. [26] nizima LIVE: nizima LIVE is a PC application that allows anyone to easily move a Live2D model by recognizing and tracking facial ...

  3. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024 Scirra Trialware: Web application

  4. Off-model - Wikipedia

    en.wikipedia.org/wiki/Off-model

    Off-model is a term used in the animation and visual arts industries to describe art that does not match the style, design, or proportions that have been previously established for a given project (i.e. any work that is not on-model). Any kind of visual art can be off-model, so long as it defies the conventions of an established design.

  5. VTuber - Wikipedia

    en.wikipedia.org/wiki/Vtuber

    Kizuna AI was the first VTuber to achieve breakout popularity.. A VTuber (Japanese: ブイチューバー, Hepburn: BuiChūbā) or virtual YouTuber (バーチャルユーチューバー, bācharu YūChūbā) is an online entertainer who uses a virtual avatar generated using computer graphics.

  6. Category:Websites about animation - Wikipedia

    en.wikipedia.org/wiki/Category:Websites_about...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  7. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    The "morph target" is a deformed version of a shape. When applied to a human face, for example, the head is first modelled with a neutral expression and a "target deformation" is then created for each other expression.

  8. Facial motion capture - Wikipedia

    en.wikipedia.org/wiki/Facial_motion_capture

    Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners.This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars.

  9. Virtual human - Wikipedia

    en.wikipedia.org/wiki/Virtual_human

    A virtual crash test dummy. A virtual human (or also known as meta human or digital human) [1] is a software fictional character or human being.Virtual humans have been created as tools and artificial companions in simulation, video games, film production, human factors and ergonomic and usability studies in various industries (aerospace, automobile, machinery, furniture etc.), clothing ...