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  2. Method (computer programming) - Wikipedia

    en.wikipedia.org/api/rest_v1/page/pdf/Method...

    Method (computer programming) A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  3. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In computer programming, especially object-oriented programming, a method is commonly identified by its unique method signature, which usually includes the method name and the number, types, and order of its parameters. [4] A method signature is the smallest type of a method.

  4. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  5. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    The Size property is an integer that can be read (get) and written (set). Similarly, the Name property is a string that can also be read and modified, but its value is stored in a separate (private) class variable _name. Omitting the set operation in a property definition makes the property read-only, while omitting the get operation makes it ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation.

  7. Data, context and interaction - Wikipedia

    en.wikipedia.org/wiki/Data,_context_and_interaction

    Most modern programming languages have a way to express Roles, and to express the injection of Role methods into objects, and implementation techniques vary depending on the language. The injection can be fully dynamic at run-time in languages like Ruby and Python ; it is more static in languages like Smalltalk - Squeak , Scala and C++ .

  8. Indexer (programming) - Wikipedia

    en.wikipedia.org/wiki/Indexer_(programming)

    In this example, the indexer is used to get the value at the nth position, and then to get the position in the list referenced by its value. The output of the code is: John is the member number 0 of the doeFamily Jane is the member number 1 of the doeFamily

  9. Uniform Function Call Syntax - Wikipedia

    en.wikipedia.org/wiki/Uniform_Function_Call_Syntax

    Uniform Function Call Syntax (UFCS) or Uniform Call Syntax (UCS) or sometimes Universal Function Call Syntax is a programming language feature in D, [1] Nim, [2] Koka, [3] and Effekt [4] that allows any function to be called using the syntax for method calls (as in object-oriented programming), by using the receiver as the first parameter and the given arguments as the remaining parameters. [5]