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  2. Minimum bounding box algorithms - Wikipedia

    en.wikipedia.org/wiki/Minimum_bounding_box...

    In computational geometry, the smallest enclosing box problem is that of finding the oriented minimum bounding box enclosing a set of points. It is a type of bounding volume. "Smallest" may refer to volume, area, perimeter, etc. of the box. It is sufficient to find the smallest enclosing box for the convex hull of the objects in question. It is ...

  3. Minimum bounding box - Wikipedia

    en.wikipedia.org/wiki/Minimum_bounding_box

    A sphere enclosed by its axis-aligned minimum bounding box (in 3 dimensions) In geometry, the minimum bounding box or smallest bounding box (also known as the minimum enclosing box or smallest enclosing box) for a point set S in N dimensions is the box with the smallest measure (area, volume, or hypervolume in higher dimensions) within which all the points lie.

  4. Sweep and prune - Wikipedia

    en.wikipedia.org/wiki/Sweep_and_prune

    In physical simulations, sweep and prune is a broad phase algorithm used during collision detection to limit the number of pairs of solids that need to be checked for collision, i.e. intersection. This is achieved by sorting the starts (lower bound) and ends (upper bound) of the bounding volume of each solid along a number of arbitrary axes. As ...

  5. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    A hitbox is an invisible shape commonly used in video games for real-time collision detection; it is a type of bounding box. It is often a rectangle (in 2D games) or cuboid (in 3D) that is attached to and follows a point on a visible object (such as a model or a sprite).

  6. Minimum bounding rectangle - Wikipedia

    en.wikipedia.org/wiki/Minimum_bounding_rectangle

    A series of geometric shapes enclosed by its minimum bounding rectangle. In computational geometry, the minimum bounding rectangle (MBR), also known as bounding box (BBOX) or envelope, is an expression of the maximum extents of a two-dimensional object (e.g. point, line, polygon) or set of objects within its x-y coordinate system; in other words min(x), max(x), min(y), max(y).

  7. Haar-like feature - Wikipedia

    en.wikipedia.org/wiki/Haar-like_feature

    The position of these rectangles is defined relative to a detection window that acts like a bounding box to the target object (the face in this case). In the detection phase of the Viola–Jones object detection framework , a window of the target size is moved over the input image, and for each subsection of the image the Haar-like feature is ...

  8. Bounding volume - Wikipedia

    en.wikipedia.org/wiki/Bounding_volume

    A bounding box or minimum bounding box (MBB) is a cuboid, or in 2-D a rectangle, containing the object. In dynamical simulation, bounding boxes are preferred to other shapes of bounding volume such as bounding spheres or cylinders for objects that are roughly cuboid in shape when the intersection test needs to be fairly accurate. The benefit is ...

  9. Computational geometry - Wikipedia

    en.wikipedia.org/wiki/Computational_geometry

    Minimum bounding box algorithms: find the oriented minimum bounding box enclosing a set of points; Nearest neighbor search: find the nearest point or points to a query point; Nesting algorithm: make the most efficient use of material or space; Point in polygon algorithms: tests whether a given point lies within a given polygon