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  2. The Werewolf Players Guide - Wikipedia

    en.wikipedia.org/wiki/The_Werewolf_Players_Guide

    Download as PDF; Printable version; In other projects ... The Werewolf Players Guide is a 1993 role-playing game supplement published by White Wolf Publishing for ...

  3. Red Talons Tribebook - Wikipedia

    en.wikipedia.org/wiki/Red_Talons_Tribebook

    Barter comments that "This material is not essential to play the game, but it brings more life and colour to the most intriguing of the tribes. You, a human, will play the role of a wolf who lives to slaughter humans in revenge for their slaughter of wolves, and see your own species from a different perspective.

  4. Freak Legion: A Player's Guide to Fomori - Wikipedia

    en.wikipedia.org/wiki/Freak_Legion:_A_Player's...

    In the January 1996 edition of Arcane (Issue 2), Andy Butcher found that "For experienced World of Darkness referees – especially those with a regular Werewolf group – Freak Legion has a lot to offer. It's not exactly required reading, and definitely not for the squeamish or easily offended.

  5. Book of the Wyrm - Wikipedia

    en.wikipedia.org/wiki/Book_of_the_Wyrm

    Berin Kinsman reviewed Book of the Wyrm in White Wolf #38 (1993), rating it a 3 out of 5 and stated that "This is an excellent sourcebook, but as much as I think the Wyrm makes a challenging villain, I've also found it to be one of the more contrived elements of the game.

  6. Axis Mundi: The Book of Spirits - Wikipedia

    en.wikipedia.org/wiki/Axis_Mundi:_The_Book_of...

    Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.

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  8. Under a Blood Red Moon - Wikipedia

    en.wikipedia.org/wiki/Under_a_Blood_Red_Moon

    It is set in and around Chicago, where players role-play as either vampires or werewolves in a conflict between the local vampire and werewolf communities. [2] [3] The book is split into chapters, each of which contains three viewpoints: werewolves, and members of two vampire sects – the Camarilla and the Sabbat, who in turn are in conflict ...

  9. Black Dog Game Factory - Wikipedia

    en.wikipedia.org/wiki/Black_Dog_Game_Factory

    For that reason, White Wolf created the Black Dog Game Factory imprint, lifting the name from a company mentioned in Werewolf: The Apocalypse (1991). [1]: 25 White Wolf also used the Black Dog imprint to release more adult-themed supplements for Vampire, [2] Werewolf, Mage, and Wraith in 1995. After that initial flurry of activity, output from ...