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  2. Chessmaster 9000 - Wikipedia

    en.wikipedia.org/wiki/Chessmaster_9000

    Chessmaster 9000 is a 2002 chess video game developed and published by Ubi Soft for the Windows. It is part of the Chessmaster series. The game was announced on July 12, 2002. [8] Grandmaster Larry Christiansen played four matches against the game in September 2002. [9] He won the first match, lost the next two, and match four was a draw. [10]

  3. Chessmaster - Wikipedia

    en.wikipedia.org/wiki/Chessmaster

    The Chessmaster chess engine is called The King, written by Johan de Köning of the Netherlands.It was introduced in Chessmaster 4000; the first edition featured a chess engine written by David Kittinger, who went on to develop the engines for Interplay's USCF Chess, WChess for the German company Millennium 2000, and Sierra Entertainment's Power Chess, Majestic Chess and Disney's Aladdin Chess ...

  4. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.

  5. Chessmaster 8000 - Wikipedia

    en.wikipedia.org/wiki/Chessmaster_8000

    Bruce Pandolfini designed a new feature for the game called Match the Masters where the game asks a multiple choice question to predict a move in a historic Grandmaster game. The graphics have been upgraded to 16-bit color. [5] The game's tutorials and database have been updated and expanded, and new personalities added to the game.

  6. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

  7. Deep Blue versus Garry Kasparov - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Garry...

    Record set: First computer program to defeat a world champion in a classical game under tournament regulations; Second match (rematch) May 3–11, 1997: held in New York City, New York; Result: Deep Blue–Kasparov (3½–2½) Record set: First computer program to defeat a world champion in a match under tournament regulations