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Asteroids was ranked fourth on Retro Gamer ' s list of "Top 25 Arcade Games"; the Retro Gamer staff cited its simplicity and the lack of a proper ending as allowances of revisiting the game. [32] In 2012, Asteroids was listed on Time 's All-Time 100 greatest video games list. [39]
The Asteroids Deluxe arcade machine is a vector game, with graphics consisting entirely of lines drawn on a vector monitor, which Atari described as "QuadraScan".The key hardware consists of a 1.5 MHz MOS 6502A CPU, which executes the game program, and the Digital Vector Generator (DVG), the first vector processing circuitry developed by Atari.
Amusement World was a small company of five employees who mainly repaired coin-operated games. [4] Company president Stephen Holniker played Asteroids and felt that he could produce a game to compete in the marketplace. [5] [6] Meteors became Amusement World's first game, which drew the attention of Atari by March 1981. [4]
The 12 finalists for the World Video Game Hall of Fame this year draw from four decades of gaming, from Atari Asteroids, played on coin-fed consoles in arcades, to Guitar Hero, for living-room ...
Commercial video games are typically developed as proprietary closed source software products, with the source code treated as a trade secret (unlike open-source video games). [1] When there is no more expected revenue, [citation needed] these games enter the end-of-life as a product with no support or availability for the game's users and ...
Planetoids is a clone of Atari, Inc.'s Asteroids arcade game published by Adventure International for the Apple II in 1980 and TRS-80 in 1981. Each was originally an independently sold game, neither of which was titled Planetoids. The Apple II version, programmed by Marc Goodman, was published as Asteroid. [1]
Cosmic Camouflage is a multidirectional shooter for the BBC Micro and Acorn Electron.It was released in 1988 as the sequel to Acornsoft's Meteors. [3] Both games are clones of the 1979 Atari, Inc. arcade video game Asteroids.
This category should be reserved specifically for characters originating in video games, as opposed to licensed appearances in games. Subcategories This category has the following 3 subcategories, out of 3 total.