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Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
The drawing editor Ipe (mainly used for producing figures with LaTeX labeling) uses Lua for its functionality and script extensions. Leadwerks Game Engine uses Lua for user scripts. [14] Lego Mindstorms NXT and NXT 2.0 can be scripted with Lua using third-party software. [15] lighttpd web server uses Lua for hook scripts as well as a modern ...
In video game development, Lua is widely used as a scripting language, mainly due to its perceived easiness to embed, fast execution, and short learning curve. [25] Notable games which use Lua include Roblox, [26] Garry's Mod, World of Warcraft, Payday 2, Phantasy Star Online 2, Dota 2, Crysis, [27] and many others.
GameMonkey Script was written in 2002 by Matthew Riek and Greg Douglas as part of a closed-source project for Auran Development. However, on 12 June 2003 Auran granted license for the full source code of GameMonkey to be released to the public under the MIT License. It is currently being used in commercial and hobby applications on a wide range ...
This was the first time a triple-double had been recorded in the League since 2013 and it was the first Finals game to feature two triple-doubles in the same game. Mfiondu Kabengele recorded eight blocks, a Finals record. The Blue Coats became the first team since the Santa Cruz Warriors (2013, 2014) to lose back-to-back G League Finals.
The Lua language has allowed misspelled, or uninitialized, variables to be used in a script which can eventually cause "script error" while giving no other indication of the misspelled name or invalid data.