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Reader Rabbit: Jumpsmarter is a 2D platforming game. Reader Rabbit has to go through multiple levels collecting carrots, books, and letters spelling out the word S.M.A.R.T. Reader Rabbit has acorns to throw at enemies. Enemies can also be avoided altogether. Reader Rabbit: Jumpsmarter supports all (MFi) game controllers that are licensed by ...
The objective of the game is to win, accomplished by acquiring carrot cards, one of which is revealed to be the winning "magic carrot" at the end of the game. The player with the winning carrot card must also have an alive bunny in the Bunny Circle. Acquiring carrot cards is done primarily through the use of bunnies, which allow the use of an ...
Bugs is able to push items and dig underground, whilst Lola can slowly descend from heights using her umbrella. Collecting carrots enables Bugs/Lola to run in the air to gain more height with each jump. In addition, other special carrots allow the rabbits to fly using their ears for a short time, or gain invincibility. [5]
Set up your own cute lil "carrot patch" using carrot cake-flavored Hershey's Kisses with tiny pictures of eggs and bunnies glued to the bottom. Whoever finds a bunny Kiss wins a special prize! Get ...
The protagonist has a carrot as a life bar. As he takes damage, his carrot bar gets eaten. When his health bar is empty, he falls to the grounds and loses a life. He starts the game with 3 lives. He can go only to the right but sometimes down into sewers. He can use either his hands, feet, or stick to attack.
Reader Rabbit Playtime for Baby is an educational video game, part of the Reader Rabbit series, developed by Mattel Interactive and published by The Learning Company in 1999. The game was designed for children aged 9 to 24 months as a software called "Lapware". [2] The game also comes with an extra CD containing songs. [3]
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The game takes place in the house and garden of Grandma and Grandpa Rabbit. There are two modes during gameplay; the free-form mode, which allows players to do the activities are in their own way and the goal-based mode, which instructs the player what to do. The game consists of six activities: [6] The Music Pond; Grandma's Kitchen