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World of Warcraft: Cataclysm is the third expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Wrath of the Lich King. It was officially announced at BlizzCon on August 21, 2009, although dataminers and researchers discovered details before it was announced by Blizzard. [ 2 ]
World of Warcraft (WoW) is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X.Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. [3]
Some weapons in Chinese folklore do not, strictly speaking, have magical properties, but are forged with materials or methods that are unique in the context of the story. Green Dragon Crescent Blade – Exceptionally heavy guandao wielded by Guan Yu in the Romance of the Three Kingdoms; forged with the blood of a green dragon. [1]
"Vae victis!" Brennus throws his sword onto the scales. Illustration by Paul Lehugeur, 1886. Vae victis (IPA: [ˈwae̯ ˈwɪktiːs]) is Latin for "woe to the vanquished", or "woe to the conquered".
World of Warcraft: Wrath of the Lich King is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It launched on November 13, 2008 and sold 2.8 million copies within the first day, making it the fastest selling computer game of all time released at that point.
A macuahuitl ([maːˈkʷawit͡ɬ]) is a weapon, a wooden sword with several embedded obsidian blades. The name is derived from the Nahuatl language and means "hand-wood". [ 2 ] Its sides are embedded with prismatic blades traditionally made from obsidian , which is capable of producing an edge sharper than high quality steel razor blades.
Azeroth is a fictional planet that is the primary setting of the Warcraft franchise of fantasy video games and other media. While introduced as an overarching setting in 1994 with Warcraft: Orcs & Humans, its physical presence was more heavily developed in the 2004 MMORPG spin-off, World of Warcraft, which introduced players to microcosms of numerous locations on the planet.
World of Warcraft: Cataclysm, an expansion pack of Blizzard Entertainment's World of Warcraft; Cataclysm: Dark Days Ahead, an open-source cross-platform roguelike video game; Homeworld: Cataclysm, a stand-alone expansion, of the Homeworld space-based RTS franchise