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(renamed ProgramByDesign), it has been adopted at many colleges and universities for teaching program design principles. According to HtDP, the design process starts with a careful analysis of a problem statement with the goal of extracting a rigorous description of the kinds of data that the desired program consumes and produces. The structure ...
Based on the original definition of Weiser, [3] informally, a static program slice S consists of all statements in program P that may affect the value of variable v in a statement x. The slice is defined for a slicing criterion C=(x,v) where x is a statement in program P and v is variable in x.
In computer science, program analysis [1] is the process of analyzing the behavior of computer programs regarding a property such as correctness, robustness, safety and liveness. Program analysis focuses on two major areas: program optimization and program correctness. The first focuses on improving the program’s performance while reducing ...
Data-flow analysis is a technique for gathering information about the possible set of values calculated at various points in a computer program. A program's control-flow graph (CFG) is used to determine those parts of a program to which a particular value assigned to a variable might propagate.
It is important to note that there is no one particular coding convention for any programming language. Every organization has a custom coding standard for each type of software project. It is, therefore, imperative that the programmer chooses or makes up a particular set of coding guidelines before the software project commences.
In the presence of side effects, a program's behaviour may depend on history; that is, the order of evaluation matters. Understanding and debugging a function with side effects requires knowledge about the context and its possible histories. [2] [3] Side effects play an important role in the design and analysis of programming languages. The ...
Learn all the tips and tricks to getting the longest Snapchat Streak, aka Snapstreak, and how to avoid losing your streak with your friends.
In Principles of Program Design Jackson recognized situations that posed specific kinds of design problems, and provided techniques for handling them. One of these situations is a case in which a program processes two input files, rather than one. In 1975, one of the standard "wicked problems" was how to design a transaction-processing program.