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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  3. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  4. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    The figure below shows a comparison of a state diagram with a flowchart. A state machine (panel (a)) performs actions in response to explicit events. In contrast, the flowchart (panel (b)) automatically transitions from node to node upon completion of activities. [9] Nodes of flowcharts are edges in the induced graph of states.

  5. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  6. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  7. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  8. Flowcode - Wikipedia

    en.wikipedia.org/wiki/Flowcode

    Flowcode is a Microsoft Windows-based development environment commercially produced by Matrix TSL for programming embedded devices based on PIC, AVR (including Arduino), ESP32, Raspberry Pi and RP2040 and ARM technologies using graphical programming styles (such as flowcharts) and imperative programming styles (through C, State Machines and Pseudocode).

  9. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.